by Tom

0.11 now stable

March 29, 2017 in Announcements, New Version by Tom

Version 0.11 of Lenna’s Inception is now available on itch.io and through humble.

Among other things, this version includes a new boss, new minigames and new side-quests.

For a fuller list of changes and some screenshots, see my previous post.

Instructions for updating

by Tom

Now available: Beta10

September 30, 2016 in Announcements, New Version by Tom

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The beta10 update is now available. It includes new areas, story events, various graphical and map generation improvements, and fixes for some serious bugs affecting Mac users.

Get it here.

See my previous post for the full summary of improvements:

Lenna’s Inception has come a long way in the three months since beta9. Beta10 is almost here, so here’s a quick roundup of screenshots and information I’ve been sharing on twitter!

The storyline has been mostly implemented. Just the endings, and the optional side-quests are missing right now. The laboratory and palace locations have been redesigned and reimplemented, along with hand-designed puzzles you’ll need to solve to get through them.

The laboratory has fallen into disrepair:

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Read the rest of the changes »

by Tom

Now available: beta9

July 5, 2016 in New Version, Screenshots by Tom

The beta9 update is now available. This update contains a lot of new content, bug fixes and polish.

If you have bought the game already, you can get the update by following these steps. If you haven’t bought it yet, but are enticed by the new features below, you can get it on itch.io or on humble.

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Amongst the changes are:

There are some massive story changes occurring, but they’re not complete yet. In its current state, not all quests are completable. If you’re not sure where to go next, check your map for the location of the next dungeon.

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More screenshots from this update can be found in the two previous blog posts:

by Tom

Beta8 has landed

December 19, 2015 in Announcements, New Version by Tom

I’ve just pushed the button to release beta8 on itch.io! Humble will get the update as well, after a short delay. To get the update, follow these instructions.

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It’s past 4 AM on a Saturday morning, so I’ll keep this post short and instead refer back to my previous post for the contents of the update:

I’m currently putting in the last of the new features for beta8 this evening (sound effects for new items, actions and tiles). What’s left after that is fixing the remaining bugs, testing and then releasing the beta8 update! You can see my progress towards the release on my trello board.

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As I wrote last month, the new GBA-style graphics won’t be included in beta8, they’ll be in a future update instead. The current plan is for both styles to be available in the final game.

While I’m here, here’s a full list of all the new features in beta8:

Read the rest of this entry →