by Tom

ScreenshotSaturday – Palaces, potions and misbehaving NPCs

July 25, 2014 in Screenshots by Tom

Palace

When the game starts, Lenna’s students are killed and she sets off to report this to the guards at the palace. Until now, the palace has only been mentioned in dialogue. Now it’s a real location.

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by Tom

ScreenshotSaturday – Random Passive-Effect Tunics

July 18, 2014 in Screenshots by Tom

Some weeks I take part in an event in the twitter and reddit game development communities known as ScreenshotSaturday. It’s an opportunity once a week to share screenshots with other developers and find out how your favorite projects are coming along.

If you’re curious what I’ve been working on for beta3, my submissions are below.

Alternative tunics with randomized, passive effects

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The healing tunic is one of many tunics I have planned. It gives you half a heart about once every 5 seconds.

The same effect system will be used for the randomized potions, and for boosting the abilities of certain enemies.

Each time you start a new game, the colors and materials of each tunic (and potion) will be randomized. You’ll never know what you’ve found or bought until you’ve put it on. You better hope it isn’t poisonous or made of gunpowder…

I’m hoping people will figure out neat ways to combine effects, e.g. donning an explosion tunic, quaffing a blast protection potion, and then walking into a group of enemies to blow them up unharmed.

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