Releasing 17th of January!
January 10, 2020 in Announcements by Tom
Hi folks! Lenna’s Inception is releasing on Steam on Friday the 17th of January!
I’ve been working on Lenna’s Inception for 8 years now—that’s most of my adult life! It began as a spare-time experiment with procedural generation, mutated into game that helped start my career in the games industry, and has finally grown into something I’m proud to release to the world. I’ve been very lucky to be able to turn this dream into a reality.
Here’s what you can expect:
Two Art Styles:
The entire game is playable in both 8-bit and 32-bit styles! Inspired by Game Boy and Game Boy Advance games respectively, both styles also have their own soundtracks.
Recruit companions:
Will you choose Henrietta, the free-range chicken with a vendetta, or perhaps Gourdon, the sentient pumpkin? There are four potential companions to discover!
Local Co-op:
Make peace with Shadow Lenna and have a friend join you for the adventure in local multiplayer!
Randomised Worlds & Multiple Routes:
The entire overworld of Lenna’s Inception is procedurally generated, everything from the maps to the location of valuable items will be different every playthrough! With multiple boss forms and endings, the decisions you make mean that you won’t see everything in a single playthrough. Be the hero you want to be!
Challenges & Online Leaderboards:
Play through daily dungeons and various challenges, then show off a GIF of your run on the online leaderboards afterwards!
The time has arrived to unravel the mystery of Lenna’s Inception! You can wishlist Lenna’s Inception on its Steam store page here.
Hi,
The game looks pretty amazing, but I don’t play on PC anymore… are you planning a release on Switch (even in the very distant future)?
In any case, this looks reaaaaally cool. *-*
Cheers,